A sickly Ivan spars again with the outsider while the rest of the crew gathers supplies. Elsewhere, Lamm clashes with Kray as they pick up A.A.’s chaotic trail.
Hasta, Ivan and Juan flip Frida far along the highway on a dangerous scouting mission. But they don’t realize another traveler is lurking at her destination.
Six fists and a paw unite in a tower of friendship and unity, while several minds attack the puzzle of how best to speed themselves along to their destination.
With Hasta and crew hemmed in by fog without transportation on a barren stretch of interstate, Ivan pumps the outsider for more information about their plight.
A character development exercise in the voice of the charming bad-boy co-lead of our premium serialized epic urban fantasy technothriller. Are you Team Juan?
As Hasta and her crew run up against obstacle after obstacle in their attempt to escape from Chicago, an unexpected group of allies joins the fight.
While Hasta rallies the troops to join her on her epic trek to Mount Rushmore, a testy Ivan finds himself jonesing more and more for drift.
Separated in a disorienting maze of beaded curtains, Hasta’s crew attempt to get away from Lamm and Kray. But the daemons have brought along a hostage.
Hasta, Ivan and Mr. Veeramachaneni battle a combination lock with a mocking sense of humor in order to get Juan free.
Hasta reluctantly joins forces with her father to infiltrate the Bunker and improvise a rescue plan.
Ivan finds himself on the Gameplain for the first time, where he formulates a desperate plan to help Juan get free.
Ivan’s tiny prison cell brings back a childhood trauma he had tried to forget, complicating his escape attempts. Meanwhile, Kylie receives another plea for help.
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