Trapped in a deserted hardware store, Hasta’s cohort does battle with two daemons of terrible beauty and power. Meanwhile, Lamm lays claim to a thrilling mode of transport.
Having reached Mount Rushmore visitor center at long last, Hasta and crew hunt for the elusive that will lead them to their goal Bus. But another of their foes has other plans.
Trapped in a pit of A.A.’s making, Hasta’s crew must work together like never before if any of them hope to escape. But what if that means only one can?
An unexpected ally helps Hasta to the Bus, but one last obstacle stands between her and an audience with Brahman. Can she take a life in cold blood in order to save the world?
Standing before Brahman at long last, Hasta faces her greatest challenge yet—convincing the creator that her world is worth saving.
In the interface between worlds, Hasta learns more than she cares to know about the nature of her universe—and about the nature of her own self.
Hasta escapes to the nightmarish Gameplain, where she joins her friends in a desperate last-ditch attempt to save their world from annihilation.
Having saved their world, at least for now, Hasta and her friends make the long journey back home, facing difficult truths along the way.
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